Glossary

2

2D Vector Components

Criticality: 3

The horizontal (x) and vertical (y) parts that define a vector's movement in a 2D plane, typically written as <a, b>.

Example:

A vector representing a movement 3 units right and 4 units up has 2D vector components of <3, 4>.

D

Direction

Criticality: 3

The orientation of a vector in space, indicating where it points.

Example:

If a force pushes an object upwards, that's the direction of the force vector.

Dot Product

Criticality: 3

An operation that takes two vectors and returns a scalar, indicating the extent to which the vectors point in the same direction.

Example:

Calculating the work done by a force over a displacement involves the dot product of the force and displacement vectors.

L

Law of Cosines

Criticality: 3

A formula relating the sides of a triangle to the cosine of one of its angles, useful for solving non-right triangles when given three sides or two sides and the included angle.

Example:

To find the length of the third side of a triangle when you know two sides and the angle between them, apply the Law of Cosines.

Law of Sines

Criticality: 3

A formula relating the sides of a triangle to the sines of their opposite angles, useful for solving non-right triangles when given certain angle-side combinations.

Example:

If you know two angles and one side of a triangle, you can use the Law of Sines to find the other sides.

Linear Combination

Criticality: 2

The expression of a vector as the sum of scalar multiples of other vectors, typically using standard unit vectors.

Example:

Any 2D vector <a, b> can be expressed as ai + bj, which is a linear combination of the standard unit vectors.

M

Magnitude

Criticality: 3

The length or size of a vector, representing its quantity or intensity.

Example:

The speed of a car, like 60 mph, is the magnitude of its velocity vector.

O

Orthogonal

Criticality: 3

A term describing two vectors that are perpendicular to each other, meaning their dot product is zero.

Example:

The x-axis and y-axis are orthogonal because they meet at a 90-degree angle.

P

Projections

Criticality: 2

The components of a vector onto the x and y axes, representing how much of the vector lies along each axis.

Example:

The shadow a vector casts on the x-axis is its x-axis projection.

S

Scalar

Criticality: 2

A quantity that only has magnitude, without direction.

Example:

Temperature (e.g., 25°C) is a scalar quantity because it doesn't have a direction.

Scalar Multiplication

Criticality: 3

The operation of multiplying a vector by a constant (scalar), which scales its magnitude and can reverse its direction if the scalar is negative.

Example:

If vector v represents a 5 mph walk north, then 2v represents a 10 mph walk north, illustrating scalar multiplication.

Standard Unit Vectors (i, j)

Criticality: 2

Specific unit vectors along the positive x-axis (i = <1, 0>) and positive y-axis (j = <0, 1>) in a 2D coordinate system.

Example:

The vector <3, 5> can be written as 3i + 5j using standard unit vectors.

T

Triangle Inequality Theorem

Criticality: 1

States that the sum of the lengths of any two sides of a triangle must be greater than the length of the third side.

Example:

You cannot form a triangle with side lengths 2, 3, and 6 because 2 + 3 is not greater than 6, violating the Triangle Inequality Theorem.

Trigonometric Components

Criticality: 2

The x and y components of a vector found using its magnitude and the angle it makes with the x-axis, typically using cosine for x and sine for y.

Example:

A vector with magnitude 10 at a 30-degree angle has x-component 10cos(30) and y-component 10sin(30), which are its trigonometric components.

U

Unit Vector

Criticality: 3

A vector that has a magnitude of 1, used to indicate direction without conveying magnitude.

Example:

To find the direction of a force without considering its strength, you'd use its unit vector.

V

Vector

Criticality: 3

An arrow-like quantity possessing both magnitude (length) and direction, used to represent movement, force, or other directional quantities.

Example:

A plane's velocity of 500 mph east is a vector.

Vector Addition

Criticality: 3

The process of combining two or more vectors to find a single resultant vector, often done component-wise or using the head-to-tail rule.

Example:

Combining a vector representing walking 3 miles east with a vector representing walking 4 miles north results in a new displacement vector through vector addition.

Z

Zero Vector

Criticality: 1

A vector with zero magnitude, where its tail and head are at the same point, represented as <0, 0>.

Example:

If you start and end at the exact same spot, your displacement is the zero vector.