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  1. AP Psych New
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Glossary

A

Accommodation

Criticality: 3

The cognitive process of modifying existing schemas or creating new ones to incorporate new information that doesn't fit.

Example:

When a child learns that a whale is a mammal and not a fish, they are using accommodation to adjust their 'animal' schema.

Algorithms

Criticality: 2

Step-by-step procedures or formulas that guarantee a correct solution to a problem if followed precisely.

Example:

Following a detailed recipe to bake a cake is an example of using an algorithm.

Assimilation

Criticality: 3

The cognitive process of incorporating new information into existing schemas without changing the schema itself.

Example:

A child who sees a zebra for the first time and calls it a 'horse' is demonstrating assimilation.

Availability Heuristic

Criticality: 3

A mental shortcut where we estimate the likelihood of events based on how easily examples come to mind, often influenced by vividness or recency.

Example:

After seeing many news reports about shark attacks, you might overestimate the danger of swimming in the ocean due to the availability heuristic.

C

Concepts

Criticality: 3

Mental categories that group similar objects, events, ideas, or people, helping us organize and understand the world.

Example:

The concept of 'fruit' allows you to easily categorize apples, bananas, and oranges together.

Creativity

Criticality: 2

The ability to produce novel and valuable ideas or solutions.

Example:

An artist who invents a completely new style of painting demonstrates high creativity.

D

Decision-Making

Criticality: 2

The cognitive process of choosing between different options or courses of action.

Example:

Choosing which college to attend after receiving multiple acceptance letters is a significant act of decision-making.

Divergent Thinking

Criticality: 3

A type of thinking that explores multiple possible solutions or ideas to a problem, often associated with creativity and brainstorming.

Example:

Brainstorming as many uses as possible for a common brick, beyond building, is an exercise in divergent thinking.

E

Executive Functions

Criticality: 3

A set of higher-order cognitive processes that control and regulate other cognitive abilities and behaviors, including planning, working memory, and inhibitory control.

Example:

Successfully planning and executing a complex group project requires strong executive functions.

F

Framing

Criticality: 2

The way an issue or information is presented, which can significantly influence people's perceptions, judgments, and decisions.

Example:

A doctor saying a treatment has a '95% success rate' instead of a '5% failure rate' is an example of framing.

Functional Fixedness

Criticality: 2

A cognitive bias that limits a person to using an object only in the way it is traditionally used, hindering creative problem-solving.

Example:

Not realizing you can use a shoe as a hammer because you are stuck in functional fixedness.

G

Gambler's Fallacy

Criticality: 2

The mistaken belief that past independent random events influence the probability of future independent random events.

Example:

Believing that a coin is 'due' to land on heads after a series of tails is an example of the gambler's fallacy.

H

Heuristics

Criticality: 3

Mental shortcuts or 'rules of thumb' that allow for quick and efficient problem-solving and decision-making, though they don't guarantee a correct solution.

Example:

When trying to guess a password, trying common birthdates first is an example of using a heuristic.

J

Judgments

Criticality: 1

The process of evaluating information and forming opinions or conclusions.

Example:

After reviewing all the evidence, the detective made a judgment about the suspect's guilt.

M

Mental Set

Criticality: 2

The tendency to approach a new problem using a strategy or solution that worked successfully in the past, even if it's not the most efficient or appropriate for the current situation.

Example:

If you always solve a certain type of math problem one way, you might struggle with a slightly different version because of your mental set.

P

Priming

Criticality: 2

The process by which exposure to one stimulus influences a response to a subsequent stimulus, often without conscious awareness.

Example:

Hearing the word 'food' might prime you to think of 'pizza' when asked to name a dish.

Problem-Solving

Criticality: 2

The cognitive process of finding solutions to challenges or obstacles.

Example:

Successfully assembling a complex IKEA furniture piece requires effective problem-solving skills.

Prototypes

Criticality: 3

The best or most typical example of a particular concept, often serving as a mental benchmark.

Example:

For many, a robin might be the prototype of a 'bird,' while a penguin is less so.

R

Representativeness Heuristic

Criticality: 3

A mental shortcut where we judge the likelihood of an event by comparing it to an existing prototype or stereotype.

Example:

Assuming someone who wears glasses and reads a lot is a librarian, even if they are a construction worker, is an example of the representativeness heuristic.

S

Schemas

Criticality: 3

Mental frameworks or blueprints that organize and interpret information, influencing our perceptions and expectations.

Example:

Your 'birthday party' schema includes expectations like cake, presents, and singing 'Happy Birthday'.

Sunk-Cost Fallacy

Criticality: 2

The tendency to continue investing resources (time, money, effort) into a project or decision because of the resources already invested, even if it's no longer rational to do so.

Example:

Finishing a terrible movie at the cinema just because you already paid for the ticket is an example of the sunk-cost fallacy.

T

Thinking

Criticality: 2

The mental manipulation of information, involving processes like reasoning, problem-solving, and decision-making.

Example:

When you try to figure out the best route to school, you are engaging in thinking.